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New Smash Bros Interviews: Rundas“Is it just me or does it feel a little colder in here all of a sudden?” asked Link.New Smash Bros Interviews: Rundas by Ability-King-KK
“Maybe a little. Why do you ask?” replied Samus.
Before Link could answer, the door opened and in stepped a strange looking alien, an alien that Samus easily recognized.
“You might want to stop staring, Samus,” said the alien.
“R-Rundas?! But how?! I thought you were dead?!” exclaimed the blonde bounty hunter.
An arrogant laugh escaped Rundas. “This universe is a very strange place, allowing the dead to come and go as it pleases.”
“So you two know each other?” questioned Link, looking between the two bounty hunters.
Samus gave a nod. “Yes. He is a fellow bounty hunter who had been hired to stop the Phazon all those years ago. Unfortunately he was corrupted by the Phazon and I had no choice but to fight him.”
“And I want a rematch,” added the Phrygisian. “Since I’m no
Metroid Sequel IdeaI have been experimenting a lot with one of the Metroid games in the series and its one of the biggest classics in the franchise. And that big classic is Super Metroid. I have been missing out badly. The amount of things that you can do in the game is just jarring.Metroid Sequel Idea by Storywriter12
But... where can Metroid go from here? Ever since Metroid Fusion came out... we haven't had another sequel since. Am I saying are the sequels are bad? No, infact they seem pretty good in my eyes. I just wish they would try to continue it, rather than make it more confusing to the newcomers.
And after the abysmal sales and attention that Metroid Other M had received... things haven't been looking good for the franchise.
However! I actually have a bit of an idea for a Metroid game. Its not a prequel, not a remake, but a sequel. I'll go into detail into what I mean, but first, you're probably wondering how I had that idea to begin with? Well it all started when I was playing Super Metroid. After defeating Mother Brain and seein
Metroid: Gender RolesIrony. The use of words to express the opposite intent or a result that seems the deliberate opposite of what is expected to the point that it almost seems deliberate.Metroid: Gender Roles by DK2K1
Irony can be amusing or dramatic.
An example of amusing irony can be found in the first episode of the parody series Titan Maximum, when a fighter jet crashes into an aviation disaster museum. The curator even remarks upon it, calling the situation "Ironic as hell."
An example of irony played for drama can be found in the character of Warcraft's Arthas Menethil. In his desperation to destroy the Undead Scourge he acquires the runeblade Frostmourne, which steals his soul and turns him into ultimately the leader and vessel for the king of the Scourge itself.
Irony can also be found in real life. In fact, it can be found in a fandom for one of my favorite games ever.
The Metroid fandom.
Ever since the release of Metroid: Other M, many fans have cried foul over Samus Aran's characterization in the game, saying that it weaken
Such Bitter Hatred...Anger.Such Bitter Hatred... by Delta-Hexagon
A steady beat of rising anger.
It was almost as though the primal beat of Zebes' molten heart had fractured, had split, and was slowly but surely making its way up. Devouring all within its path and leaving nothing but fiery caves and volcanic vents; sulphur laden air and a wavering miasma of pure hatred.
Norfair was angry.
And the Hunter did not blame it. She had often wondered if a planet could have emotion. If a compacted ball of rock and mineral floating in its predetermined course around a central star in the dark reaches of space could develop a sort of sentience of its own. Norfair had never been this active, she knew. Not until the Chozo had left. Not until the Pirates had come. Not until the once peaceful twisting maze of alien architecture had been twisted into a technological hotbed of experimentation and abuse. Just as Maridia encompassed Zebes' sadness and Brinstar its abundance of life, still scrabbling for purchase; just as Crateria showcased its desolation and th
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